First for those that don't know, Ponyfinder is a Campaign setting using the Pathfinder rule set and has been converted to 4th Edition Dungeons & Dragons. Technically the setting is a homage to Anthropomorphic fantasy with the main foundation being My Little Pony. From the Drivethrurpg page:
Adventure in the world of Everglow, nestled in delicate balance between the elemental planes. It is a world of magic and mystery, where the fey are in control and the humanoid races are secondary. Foremost of the fey are Ponykind, who rallied behind their Queen to form the greatest empire Everglow had ever seen.Due to my daughters I do find this to be an interesting thing, both my 9 and 4 year-old would love to take control of their favorite style of pony (9-Unicorn, 4-Pegasus) and have adventures in a reskinned Cantorlot (the kingdom in MLP). However, I think for kids the Golden Sky Stories' Aegus of Equine (Backer Bonus to hopefully be released to all someday) is a better fit for their ages and much less focused on rules for combat situations (alternatively I have run a "Hero Ponies" game for my 4-year-old and her Sunday School Class using +Justin Halliday's Hero Kids).
We've brought ponies, griffons, felines, and other strange creatures to life in a world all of their own, where they are the primary PCs. Don't want to run a game all about ponies? That's alright! Use our post-empire suggestions to add ponies to any other existing world. Many spells, archetypes, and bloodlines are also usable by non ponies or other settings.
So with all this information in mind going into Ponyfinder: Flights of Honor I wasn't sure what to do with it.
What is Pegasi home life like? What drives pegasi to seek out adventuring and what is their place in the pony empire?
These questions, along with new feats, a racial class archetype, spells and equipment all designed for our favorite feathered ponies! Compatible with Ponyfinder and Pathfinder roleplaying games.
For what it is the book is good and the information within shows a deep understanding of the mechanics of the Pathfinder system. If this is your thing and Pathfinder is your system of choice then I say go for it. At $0.99 cents it gives a lot of well presented information and some of the items and spells can be easily adapted to traditional humanoid roleplaying games.
The presentation and amount of white space need some work as despite the book's 20 pages, a good chunk of those pages could be removed by proper editing of the amount of white space.
Not my thing but final score: 3 out of 5.
you can't beat the price, the mechanics are solid but presentation and over focus on possible combat applications hinder the book in my opinion.
Seriously a hoof crossbow?!