Skip to main content

Quick Reviews - Ponyfinder Flights of Honor

I have a 4 and 9 year old who are obsessed with My Little Pony: Friendship is Magic. I have watched this show with my girls a few times and have not hated it. That is about as much as I can rightly say about MLP. I don't understand Bronies or the near religious devotion some pay to the cartoon ... that said I received a copy of the new Ponyfinder book (essentially Pathfinder with MLP) and feel that since I got a copy for free I should at least read.

First for those that don't know, Ponyfinder is a Campaign setting using the Pathfinder rule set and has been converted to 4th Edition Dungeons & Dragons. Technically the setting is a homage to Anthropomorphic fantasy with the main foundation being My Little Pony. From the Drivethrurpg page:
Adventure in the world of Everglow, nestled in delicate balance between the elemental planes. It is a world of magic and mystery, where the fey are in control and the humanoid races are secondary. Foremost of the fey are Ponykind, who rallied behind their Queen to form the greatest empire Everglow had ever seen.
We've brought  ponies, griffons, felines, and other strange creatures to life in a world all of their own, where they are the primary PCs. Don't want to run a game all about ponies? That's alright! Use our post-empire suggestions to add ponies to any other existing world. Many spells, archetypes, and bloodlines are also usable by non ponies or other settings.
Due to my daughters I do find this to be an interesting thing, both my 9 and 4 year-old would love to take control of their favorite style of pony (9-Unicorn, 4-Pegasus) and have adventures in a reskinned Cantorlot (the kingdom in MLP). However, I think for kids the Golden Sky Stories' Aegus of Equine (Backer Bonus to hopefully be released to all someday) is a better fit for their ages and much less focused on rules for combat situations (alternatively I have run a "Hero Ponies" game for my 4-year-old and her Sunday School Class using +Justin Halliday's Hero Kids).

So with all this information in mind going into Ponyfinder: Flights of Honor I wasn't sure what to do with it.

From Drivethrurpg:
What is Pegasi home life like? What drives pegasi to seek out adventuring and what is their place in the pony empire?
These questions, along with new feats, a racial class archetype, spells and equipment all designed for our favorite feathered ponies! Compatible with Ponyfinder and Pathfinder roleplaying games.
The book has only been on sale a few day and is already a Copper Seller denoting the popularity of the game with (must likely) the adult fan-base for the show it pays homage to. The interior is rather bare bones in terms of presentation, lacking the modern layout abundant in the main Campaign book. Running in at about 20 pages the Flights of Honor is essentially a Race Book for the Pegasus race of the system and gives detailed information about abilities,racial feats, relations with the other races of "Everglow", specialized equipment (how the hell can a horse use a crossbow?!) and so on.

For what it is the book is good and the information within shows a deep understanding of the mechanics of the Pathfinder system. If this is your thing and Pathfinder is your system of choice then I say go for it. At $0.99 cents it gives a lot of well presented information and some of the items and spells can be easily adapted to traditional humanoid roleplaying games.

The presentation and amount of white space need some work as despite the book's 20 pages, a good chunk of those pages could be removed by proper editing of the amount of white space.

Not my thing but final score: 3 out of 5.

you can't beat the price, the mechanics are solid but presentation and over focus on possible combat applications hinder the book in my opinion.

Seriously a hoof crossbow?!


  1. Thanks for the review. We hope to clean up the formatting. If you purchased/received the pdf, you'll get notified when the new version is available.


Post a Comment

Popular posts from this blog

The Robathen's Coin Parts 1 -3

A long time ago I released a short story on drivethrufiction called "The Rabathen's Coin - An Arame Tale" that was meant to be the start of a series staring a mysterious thief named Arame.  Well, five years later and I have sold maybe six copies.  With that in mind I figured I might as well break it up into two or three parts and post in on the blog.

Thoughts are welcome as I am always interested in what others think of my original works.

The stench of rotten fish, sweat, mildewed wood and the ocean rose up from the black waters of the harbor in a visible mist that hung over the free trade city of Wickend adding to the already strong reek of human filth and cheap ale. The setting sun, unable to pierce the vile mist, washed over the crumbling buildings that lined the twisting streets of the Old District. From open doors and windows came the sounds of life, true life, of men laughing and boasting, of women flirting and dealing in their trades. To an outsider, the Old Distr…

[AGE] Iron Horse

I am starting to see a theme evolving here ... and it wasn't even planned.  Enjoy, and feedback is always welcomed!

Magic Item - Arcane Gauntlet

Arcane Gauntlets are small devices of leather and copper fitted to the wearer's primary hand and feature a small, thin gem imbued with pure arcane energies affixed to the palm. As a standard action the wearer of an Arcane Gauntlet may release its energies up to four times in a single encounter safely, and up to eight times if the wearer is willing to endure the burning residual heat from sustained use of the device.  If an Arcane Gauntlet is used to its maximum effect (eight times) it is inoperable until such a time as its wearer takes a long rest.
Arcane Gauntlet- Rare Magical Item - Requires Atunement - Ranged Magical Weapon - Range 60/120ft - One Target, Hit 6 (1d6 + 2) Arcane Damage - Special After 4 uses the Gauntlet inflicts 2 Arcane damage on its wearer during every use in an encounter, on the 8th such use the wearer incurs 1d6 damage from the gauntlet's use.