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Quick Note - Xplorers Quick Start rules

BD Games the fine folks that created the kid friendly, rules light Yarr! roleplaying game have released a quick start set for Brave Halfling's Xplorers sci-fi rpg. Considering the awesomeness of Yarr! I can't wait to go over the quick start of Xplorers and see the take BD Games has on the system/universe.

Both Xplorers and Yarr are based off of Mythmere's Sword & Wizardry White Box (Yarr is technically based on Dagger but Dagger was ... well, you get the idea) and are easy to pick up and run by anyone with knowledge of nearly any edition of the world's oldest fantasy inspired roleplaying game.

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Arcane Gauntlets are small devices of leather and copper fitted to the wearer's primary hand and feature a small, thin gem imbued with pure arcane energies affixed to the palm. As a standard action the wearer of an Arcane Gauntlet may release its energies up to four times in a single encounter safely, and up to eight times if the wearer is willing to endure the burning residual heat from sustained use of the device.  If an Arcane Gauntlet is used to its maximum effect (eight times) it is inoperable until such a time as its wearer takes a long rest.
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