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Quick Note - The Next Adventure to Icago

Last week everyone was introduced to the Hamlet of Icago through the 5-minute Adventure "Shrine of Thiseir". Now th enext adventure in Hamlet of Icago is underway as the next two-page adventure being written. But wait, didn't I say the next adventure would be in a Great Plains-like setting with native american centaurs? I did, but the idea for this adventure really has me and so this one is getting done first. I am hoping to have the adventure itself written by the end of the weekend and then formatting and mapping to follow soon after. My biggest concern this month is with cover art ... I hope I can find someone to do it as this one is not my usual outdoor/caves/dungeon type with some big unique object I can slap on the cover.

So as usual here is my hint for this adventure: The day Rose died.


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Magic Item - Arcane Gauntlet

Arcane Gauntlets are small devices of leather and copper fitted to the wearer's primary hand and feature a small, thin gem imbued with pure arcane energies affixed to the palm. As a standard action the wearer of an Arcane Gauntlet may release its energies up to four times in a single encounter safely, and up to eight times if the wearer is willing to endure the burning residual heat from sustained use of the device.  If an Arcane Gauntlet is used to its maximum effect (eight times) it is inoperable until such a time as its wearer takes a long rest.
Arcane Gauntlet- Rare Magical Item - Requires Atunement - Ranged Magical Weapon - Range 60/120ft - One Target, Hit 6 (1d6 + 2) Arcane Damage - Special After 4 uses the Gauntlet inflicts 2 Arcane damage on its wearer during every use in an encounter, on the 8th such use the wearer incurs 1d6 damage from the gauntlet's use.