Skip to main content

Two Creatures for any Setting - Armored Vine & Hangman's Tree

One of these two creatures makes an appearance in my upcoming two-page adventure "Joy in a Flask". Both, however, were created for the adventure but one had to be cut due to the page limitation.

Enjoy! I hope everyone enjoys them and if anyone has any feedback I would love to hear it!


Armored Vine
El walked cautiously through the thick growth of the First Forest, her eyes darting in the growing gloom. In later years she would tell her apprentices that her biggest mistake was to not take care of the pile of rusting full plate that lay against a gnarled tree.

Type: Plant
Hit Dice: 4
Armor Class: 5 [14]
Attacks: Weapon (1d6), Thorns (1d4 + Poison)
Saving Throw: 13
Special: Entangle, Poison,
Move: 12 [60’]
Alignment: Neutral
Challenge Level/XP: 6/400

Special Abilities
Entangle – During any attack the Armored Vine has a 50% chance to attempt to use up to four of it vines to entangle a target (save negates). Once entangled the target takes 1d4 damage per round for up to 4 rounds or until she frees herself. Each vine has 2 hit points. Upon a successful Entangle the Armored Vine will attempt to poison the target and if successful the target will die in 2 rounds.

Armored Vine are a semi-sentient plant that uses the armor and accruements of its former prey to protect itself from predators and potential food. While not truly intelligent the Armored Vine has a strong sense of preservation and prefers its food to be of the intelligent (and hopefully armored) races. As such, the Armored Vine typically seeks out the prey with the most metal on her body.

The Armored Vine subsists off the fluids of living creatures; the blood, marrow, etc. Once its prey is dead the Armored Vine will begin to absorb these fluids over the course of 1d4 days. When its feeding is complete the Armored Vine will take the metal of the prey for its own use.

Armored Vines prefer the warm climate and wet air of jungles and swamps. The majority of Armored Vines can be found in the southern hemisphere where they entangle and stalk large stretches of jungle or swamp. The vast majority of Armored Vines encountered are merely extensions of the whole and it is impossible (unless through a scratched earth policy) to truly kill one. Thankful, the Armor vine has little to no longer term memory.
Hangman’s Tree
“It is said that the trees gained a joy for the dead flesh of man during the dark times when dark beings hunted men for sport and left their bodies to dangle in the trees. Some of the trees have taken to hunting and hanging men for themselves now that the dark times and the dark beings are gone.”

Type: Plant
Hit Dice: 8 (Individual vines 1d6)
Armor Class: 3[16]
Attacks: Strangle (see below)
Saving Throw: 8
Special: Strangle
Move: 0/60’ (vine)
Alignment: Neutral
Challenge Level/XP: 8/800

Special Abilities
Strangle –When any mortal creature walks beneath a Hangman’s Tree the tree has a 60% chance to attempt to lower a noose-like vine around the target’s neck and jerk back quickly. This counts as a surprise roll. If the Hangman’s Tree is successful the target has two rounds before he is suffocated and dies.

The Hangmans’s Tree are decedents of trees that were altered by Outsiders to make their hunting games against the mortal races of the world more fun. The Hangman’s Tree appears as any normal oak tree, except for a dark red vine that spirals up the trunk and through the branches. It is with this vine that the Tree feeds, first be strangling its target and then by devouring it much the same way a snake would its prey. Any treasure or belongings that the target had are deposited under the soil around the tree and entangled within its roots.

The Hangman’s Tree grows best in the northern temperate climates of the world, and typically live upwards to a thousand years. They are susceptible to the same diseases and blights that a normal oak tree would be susceptible to.  The Hangman’s Tree reproduces in the same way as any other tree, their “nut”, however, is poisonous to eat (save vs. death roll) and coveted by man thieves and assassin guilds throughout the world.  


Popular posts from this blog

The Robathen's Coin Parts 1 -3

A long time ago I released a short story on drivethrufiction called "The Rabathen's Coin - An Arame Tale" that was meant to be the start of a series staring a mysterious thief named Arame.  Well, five years later and I have sold maybe six copies.  With that in mind I figured I might as well break it up into two or three parts and post in on the blog.

Thoughts are welcome as I am always interested in what others think of my original works.

The stench of rotten fish, sweat, mildewed wood and the ocean rose up from the black waters of the harbor in a visible mist that hung over the free trade city of Wickend adding to the already strong reek of human filth and cheap ale. The setting sun, unable to pierce the vile mist, washed over the crumbling buildings that lined the twisting streets of the Old District. From open doors and windows came the sounds of life, true life, of men laughing and boasting, of women flirting and dealing in their trades. To an outsider, the Old Distr…

[AGE] Iron Horse

I am starting to see a theme evolving here ... and it wasn't even planned.  Enjoy, and feedback is always welcomed!

Genius Loci's Outlook for Feb/March 2016

Gate File 001 - First Approach
This is the next and the big project for the month of February for my Patreon and the one I want to push for public release in March/April.  The Gate File is being developed for 5th Edition SRD and will incorporate Modern rules and make suggestions as to that fact.

The Smoke Giant's Heir
A second 5th Edition SRD release, The Smoke Giant's Heir was originally meant to be published last July but ran into a number of difficulties including lost maps, Scribus and libre files becoming corrupted due to system failures as my tower died a slow and horrible death.  The Text is written out for this one but one map still needs to be redrawn and the layout needs to be put through Serif now that I have it back.

More Fantasy AgeI don't know yet what I want to do exactly but I want to start doing a fan version of my favorite MMO using Green Ronin's Fantasy Age system.  Obviously this will be a "serial numbers filed off" deal for the possibility …