Skip to main content

Quick Note - General Adventure 1 - The Murky Deeps for Sale

Trolling aorund rpgnow today looking for onsale/cheap stock art to collect for future use I cam across this recent re-release by WOTC of the TSR 2e adventure The Murky Deep. Now as many of the readers of Genius Loci know I was not gaming in the 2e days (or the 0e or 1e days) so this completely missed me and has no fond memory factor to force me to buy it. Still I wish listed it after reading the history, exploring the full preview and observing the page count.

It seems fun and full of the kind of things I have heard legendary stories about ... Plus mid-level adventures are my weakest link in game design so if I can learn how through an autodidact process ... EVIL SCHEMES!

Okay and I thought the cover was pure awesome. One of the things I utterly adore about 2e Dungeons and Dragons is the cover art. I could stare at it for hours on end with out losing any interest!

So yeah, GA1: The Murky Deeps is available as of yesterday over at!


Popular posts from this blog

The Robathen's Coin Parts 1 -3

A long time ago I released a short story on drivethrufiction called "The Rabathen's Coin - An Arame Tale" that was meant to be the start of a series staring a mysterious thief named Arame.  Well, five years later and I have sold maybe six copies.  With that in mind I figured I might as well break it up into two or three parts and post in on the blog.

Thoughts are welcome as I am always interested in what others think of my original works.

The stench of rotten fish, sweat, mildewed wood and the ocean rose up from the black waters of the harbor in a visible mist that hung over the free trade city of Wickend adding to the already strong reek of human filth and cheap ale. The setting sun, unable to pierce the vile mist, washed over the crumbling buildings that lined the twisting streets of the Old District. From open doors and windows came the sounds of life, true life, of men laughing and boasting, of women flirting and dealing in their trades. To an outsider, the Old Distr…

[AGE] Iron Horse

I am starting to see a theme evolving here ... and it wasn't even planned.  Enjoy, and feedback is always welcomed!

Magic Item - Arcane Gauntlet

Arcane Gauntlets are small devices of leather and copper fitted to the wearer's primary hand and feature a small, thin gem imbued with pure arcane energies affixed to the palm. As a standard action the wearer of an Arcane Gauntlet may release its energies up to four times in a single encounter safely, and up to eight times if the wearer is willing to endure the burning residual heat from sustained use of the device.  If an Arcane Gauntlet is used to its maximum effect (eight times) it is inoperable until such a time as its wearer takes a long rest.
Arcane Gauntlet- Rare Magical Item - Requires Atunement - Ranged Magical Weapon - Range 60/120ft - One Target, Hit 6 (1d6 + 2) Arcane Damage - Special After 4 uses the Gauntlet inflicts 2 Arcane damage on its wearer during every use in an encounter, on the 8th such use the wearer incurs 1d6 damage from the gauntlet's use.