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Quick Note - At it Again

Started work on another short adventure wheile I wait for the caves of Innsfjord to flesh themselves out in at home playtesting. This will be my very first mid-level adventure (outside of Three Knocks at the Crypt Door). It is definately going to be bigger than my Two-Page adventures but not by much, five to ten pages at most ... with maps.

Can anyone guess the theme for this one? Welp, I'm not telling! I can say that this has been fun to do because of the puzzles. I'm not typically a puzzle person; I prefer traps. So this is really fun! I'm hoping to have text done by the end of next week with maps done by Tuesday the 11th. I'm contacting my U369 tomorrow about doing the cover ... I hope I can get him for a third time.

So thoughts, opinions, screams for me to stop already?

Oh and to th eCartographer's Apprentice. I'm finished your stats, just have to type everything up.


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I.
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Magic Item - Arcane Gauntlet

Arcane Gauntlets are small devices of leather and copper fitted to the wearer's primary hand and feature a small, thin gem imbued with pure arcane energies affixed to the palm. As a standard action the wearer of an Arcane Gauntlet may release its energies up to four times in a single encounter safely, and up to eight times if the wearer is willing to endure the burning residual heat from sustained use of the device.  If an Arcane Gauntlet is used to its maximum effect (eight times) it is inoperable until such a time as its wearer takes a long rest.
Arcane Gauntlet- Rare Magical Item - Requires Atunement - Ranged Magical Weapon - Range 60/120ft - One Target, Hit 6 (1d6 + 2) Arcane Damage - Special After 4 uses the Gauntlet inflicts 2 Arcane damage on its wearer during every use in an encounter, on the 8th such use the wearer incurs 1d6 damage from the gauntlet's use.