3. Started revamping the powers section to reflect some of the design changes to the basic system and combat (both are referenced in yesterday's post).
4. Gravity Control no longer exists and powers are more vaguly defined to allow for limited aujustment by the referees and players.
5. I should be starting skills next week if everything continues at the current pace.
Okay, now then! If I can get through skills and monster creation sections I should be more or less ready to start alph testing the game by mid-October. I will warn you all, I work second shift so most playtests will be in the A.M. and probably on a Friday since my wife always works on Fridays.