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Pair Dadeni - Mystical Items of Eira Preview

According to Welsh mythology the Pair Dadeni is a large cauldron that can bring the dead back to life. The cauldron has no origin outside of being among the belongings of the giants Gyfnewid and Cyminfoll. Tragedy seems to follow the owners of the cauldron as the giants were burned out of their home by locals, the next owner one of the Chieftains of Wales lost it to avoid war after his son, murdered a major chieftain of Ireland’s horses. In the end, the cauldron was destroyed during a war of vengeance between the Welsh and the Irish when the same chieftain’s son who murdered the Irish horses shattered the cauldron from the inside.

In Eira, the cauldron is a mythical artifact, hidden away since the dawn of time when the goddess Eira created the land. The exact location is unknown, but stories tell of a temple on an island located on Loch Sevel, hidden by mists and protected by two giant-kin. It is said that the Pair Dadeni, can bring the dead back to life, although not always as themselves, that it can restore the grievously wounded and aged to their prime.

Table 1: Pair Dadeni Results
Roll
Result
Race
Gender
Other
0-10%
True Resurection
-
-
-
11-20%
Resurection
-
Male
-
21-30%
Resurrection
-
Female
-
31-50%
Reincarnation
Dwarf
Male
-
51-70%
Reincarnation
Elf
Male
-
71-80%
Reincarnation
Pixie
Female
-
81-95%
Reincarnation
-
-
-1 lvl
96-100%
Reincarnation
-
-
+1 lvl

It should be noted in the Eira setting, Clerics and Magic-Users do not have access to resurrection, reincarnation or wish spells, so any character that a party wants to bring back must be taken to the Pair Dadeni cauldron … wherever the cauldron may be.

Another note, the Pair Dadeni is a large cauldron, filled with mystical waters. The weight alone should make it impossible for the Pair Dadeni to be moved from the temple it is rumored to be. However, should some inventive and creative adventurers find a way to move the cauldron its abilities will be rendered null.  

~*~
A short post tonight. Sorry folks was alone with the kids. Good news though, I seem to have all of next Tuesday to work not only on the blog but on my Races and Classes of Eira book. yay!

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Magic Item - Arcane Gauntlet

Arcane Gauntlets are small devices of leather and copper fitted to the wearer's primary hand and feature a small, thin gem imbued with pure arcane energies affixed to the palm. As a standard action the wearer of an Arcane Gauntlet may release its energies up to four times in a single encounter safely, and up to eight times if the wearer is willing to endure the burning residual heat from sustained use of the device.  If an Arcane Gauntlet is used to its maximum effect (eight times) it is inoperable until such a time as its wearer takes a long rest.
Arcane Gauntlet- Rare Magical Item - Requires Atunement - Ranged Magical Weapon - Range 60/120ft - One Target, Hit 6 (1d6 + 2) Arcane Damage - Special After 4 uses the Gauntlet inflicts 2 Arcane damage on its wearer during every use in an encounter, on the 8th such use the wearer incurs 1d6 damage from the gauntlet's use.